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Custom Map Featured: Ins_Parun

endless // Jul 3, 2010 // 1 comments

Hello Folks,

Majoris just released a new custom map for Insurgency beta 2.x named Ins_Parun. This first release candidate of this map is a firefight map composed of ins assets, some assets provided by Clan Germany and carries the distinctive touch from Majoris.



More details about the map and download link under
http://forums.insmod.org/index.php?showtop...mp;#entry340239

Have Fun and feel free to give feedback in the level section about it
Cheers!



April Update released!

endless // Apr 19, 2010 // 55 comments

Hello everybody,

our latest patch has been sent to Valve to will be published within the next hours. As announced in previous threads, the major change in this patch is the ability to change stances while reloading. Here is the changelog in detail:

  • One can change stances again while reloading. Only jumping will interrupt reloading. Reloading during a jump is not possible.
  • cvar changes via rcon will show up now as chat text. This league related feature will show you the cvar you changed in real time with the new value followed by the old value in brackets.
  • Minor fixes and optimizations for vtf files in preparation for a follow up patch already in progress that will introduce optimal compressed weapon vtf files in order to improve performance on low-end machines.
  • Minor fixes related to reload animation issues.
  • New m1014 textures.
Since the update is both client and server related, server admins would have to trigger an update (in case the update automatism isn't turned on for your server)

See you on the servers!



Custom Map Feature: Srilanka

Dr. Spielmann // Mar 15, 2010 // 11 comments

Hello Everyone!

We'd like to call your attention over an interesting map just released by RetroBoss, a member of Clan-Germany.



This map is set on Srilanka, so it certainly has an exotic touch that will bring some fresh air for those of you who are tired of fighting in the Middle East, and offers a tropical atmosphere with misty waterfalls, overgrown temple ruins, and even a giant Buddha statue as the central landmark of a large temple compound.

This is definitely an eye catching map once you try it (screenshots don't do it justice), but by far the most attractive of its features is that it offers a good mix of verticality (multi-layered temples and a mountainous landscape), multiple strategic routes, sniper and long-range positions, close quarters assault and flanking opportunities in a textbook example of a good quality custom map that enhances the mod it's intended for, while offering players a chance to enjoy a completely different setting.




Srilanka is designed to be played by large teams. It's certainly not intended for small skirmishes but feels rather suited to large scale battles. On a full server, you can better experience the numerous tactical possibilities that it offers, and shows a clever use of the push game mode with destructible walls and other elements that allow your team to access certain areas. Some of those, like ladders, only appear after you have captured the previous objectives.



You can find more information about this custom map for Insurgency here (English) and here (German).

If you want to play the map online, it's available 24/7 on Clan-Germany's Server 2

There are many great custom maps you can find in this section. We'll be featuring some of them in the near future!






DOWNLOAD INSURGENCY


Read the Insurgency Manual!

About Insurgency...

Insurgency (INS) is a total conversion for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy.

Basic Features...

free total conversion
only Steam and a Source-based game required
chain of command
commanders assign objectives and give waypoints
morale
morale scoring system to set high value on teamplay
reinforcement waves
unique reinforcement wave system
immersive combat
iron sights, free aim, ricochet, bullet penetration, weapon weights, and more
no bullsh*t hud
only see what's important, when it's important
weapon caches
used for rearming on the battlefield
suppression effects
fear the enemy bullets, supress enemy activity with cover fire
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